Rustoria.co - EU Main Preview Server (Map #4)
Online 46.224.162.204:28010 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:31 UTC1d ago | – | – | running | 0 |
| Sun 25 Oct, 17:07 UTC3d ago | 0 | – | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rustoria.co - EU Main Preview Server (Map #4)?
These are the Rust Pop Watch lists that include Rustoria.co - EU Main Preview Server (Map #4): European Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Rustoria.co - EU Main Preview Server (Map #4) mean?
These are the tags Rustoria.co - EU Main Preview Server (Map #4) publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): There are 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^p (PvE): No fighting between players: the world supplies the danger; builds (Build server): Design and practise your bases; creative (Creative): Build what you like in this sandbox, with no gathering; training (Combat training): Practice your aim and PvP here; the loot is given to you; modded (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Rustoria.co - EU Main Preview Server (Map #4) rank against other Rust servers?
The last seven days of player hours place Rustoria.co - EU Main Preview Server (Map #4) at #10,844, in the top 49% of all ranked servers.
How many players are on Rustoria.co - EU Main Preview Server (Map #4) right now?
Rustoria.co - EU Main Preview Server (Map #4) has 2 players as things stand. Peak for the week was 2, against an average of 0 players. Over the last 48 hours, the fullest hour was 11:00 UTC, averaging 1 players.
Server details
Is Rustoria.co - EU Main Preview Server (Map #4) online, and how reliable is it?
As of now, Rustoria.co - EU Main Preview Server (Map #4) is online. Based on the uptime it reports, the last restart was about 20 hours ago. The last 3 full days saw uptime of 36%, with 26 out of 72 hours online. It came to Rust Pop Watch's attention on 25 October 2026.
Does Rustoria.co - EU Main Preview Server (Map #4) run smoothly?
The 48-hour average was 30 server fps, with a low of 27. The world carried as many as 120,953 entities, including buildings and deployables. The highest memory usage was 2,888 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Rustoria.co - EU Main Preview Server (Map #4) located?
No region tag comes from Rustoria.co - EU Main Preview Server (Map #4), but its name points to Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 46.224.162.204:28010.
Which Rust version is Rustoria.co - EU Main Preview Server (Map #4) on?
Rust network protocol 2635 and build 168909 is the version Rustoria.co - EU Main Preview Server (Map #4) runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Rustoria.co - EU Main Preview Server (Map #4) when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Rustoria.co - EU Main Preview Server (Map #4)?
Rustoria.co - EU Main Preview Server (Map #4)'s rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 22 hours.
Rules and settings
Which map does Rustoria.co - EU Main Preview Server (Map #4) run?
The procedural map on Rustoria.co - EU Main Preview Server (Map #4) measures 4,250 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is Custom Map.
What are the rules and settings on Rustoria.co - EU Main Preview Server (Map #4)?
The name of Rustoria.co - EU Main Preview Server (Map #4) says nothing about gather rate. Groups go up to 8 players, which is the default. no fighting other players: that is the pve mode. The server browser files it under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Rustoria.co - EU Main Preview Server (Map #4)?
Enter client.connect 46.224.162.204:28010 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.