Local Rust
Offline 46.226.162.236:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Local Rust?
These are the Rust Pop Watch lists that include Local Rust: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Rust mean?
These are the tags Local Rust publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): It's on game build 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Local Rust rank against other Rust servers?
A seven-day player-hours placing of #14,650 puts Local Rust in the top 66% of all ranked servers.
How many players are on Local Rust right now?
Local Rust went quiet 16 days 21 hours ago and is offline at the moment.
Server details
Is Local Rust online, and how reliable is it?
Local Rust shows as offline, last spotted 16 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 11 October 2026.
Where is Local Rust located?
There is no region from Local Rust. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 46.226.162.236:28015.
Which Rust version is Local Rust on?
On Windows, Local Rust runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Local Rust?
Too few wipes are on record for Local Rust to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 17 days 1 hours is when the present world was made.
Rules and settings
Which map does Local Rust run?
Local Rust uses a procedural map, which the game generates.
What are the rules and settings on Local Rust?
The name of Local Rust says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join Local Rust?
Enter client.connect 46.226.162.236:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.