4Netplayers Rust Server-Sven
Offline 46.228.192.55:20100 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:07 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server-Sven?
These are the Rust Pop Watch lists that include 4Netplayers Rust Server-Sven: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server-Sven mean?
For the server browser, 4Netplayers Rust Server-Sven lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does 4Netplayers Rust Server-Sven rank against other Rust servers?
Player hours over the last week rank 4Netplayers Rust Server-Sven at #15,349, within the top 69% of ranked servers.
How many players are on 4Netplayers Rust Server-Sven right now?
The last sighting of 4Netplayers Rust Server-Sven was 3 days 12 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
Server facts
Is 4Netplayers Rust Server-Sven online, and how reliable is it?
4Netplayers Rust Server-Sven shows as offline, last spotted 3 days 12 hours ago. Out of 168 hours in the last 7 full days, it was online for 84, a 50% uptime. Rust Pop Watch's first record of it is 15 September 2026.
Where is 4Netplayers Rust Server-Sven located?
There is no region from 4Netplayers Rust Server-Sven. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 46.228.192.55:20100.
Which Rust version is 4Netplayers Rust Server-Sven on?
On Linux, 4Netplayers Rust Server-Sven runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on 4Netplayers Rust Server-Sven when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on 4Netplayers Rust Server-Sven?
The record of 4Netplayers Rust Server-Sven's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 13 days 13 hours is when the present world was made.
Rules and settings
Which map does 4Netplayers Rust Server-Sven run?
Generated by the game with seed 1234567890, the map on 4Netplayers Rust Server-Sven is procedural and 3,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on 4Netplayers Rust Server-Sven?
No gather rate appears in the name of 4Netplayers Rust Server-Sven. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join 4Netplayers Rust Server-Sven?
The console method: start Rust, press F1, and type client.connect 46.228.192.55:20100. Launch Rust on this page is another way, opening Rust via Steam and connecting.