Live 60,760 players 11,689 servers online 117 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Server_217_DevBlog Off dutyoffline
Celebrity profile

Server_217_DevBlog

Offline 46.33.11.154:28015 checked 2d ago

modded
Get on the guest list

Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,411top 69%
Region–no continent published · group not published
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Server_217_DevBlog?

These Rust Pop Watch lists include Server_217_DevBlog: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 3 days.

What do the server tags on Server_217_DevBlog mean?

These are the tags Server_217_DevBlog publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; v2183 (Protocol): You need the same game version to get in: protocol 2183; oxide (Oxide): Oxide (uMod), a plugin framework, is what it runs; modded (Modded): The game is changed by plugins or settings, hence the Modded listing; h5e7466bf (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does Server_217_DevBlog rank against other Rust servers?

The last seven days of player hours place Server_217_DevBlog at #15,411, in the top 69% of all ranked servers.

How many players are on Server_217_DevBlog right now?

The last sighting of Server_217_DevBlog was 2 days 14 hours ago, and it is offline now. Across the past week it drew an average of 0 players.

Server details

Is Server_217_DevBlog online, and how reliable is it?

The server Server_217_DevBlog is not online now; 2 days 14 hours have passed since it was last seen. It was up 0% of the time over the last 2 full days, 0 of 48 hours in total. The first time Rust Pop Watch saw it was 25 October 2026.

Where is Server_217_DevBlog located?

No region is published by Server_217_DevBlog. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 46.33.11.154:28015.

Which Rust version is Server_217_DevBlog on?

On Windows, Server_217_DevBlog runs Rust network protocol 2183. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What is the wipe schedule on Server_217_DevBlog?

Server_217_DevBlog's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 15 hours.

The rules

Which map does Server_217_DevBlog run?

Server_217_DevBlog uses a procedural map, which the game generates.

What are the rules and settings on Server_217_DevBlog?

No gather rate appears in the name of Server_217_DevBlog. No group limit is published. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Anti-cheat is off: VAC, Valve's system.

How to join

How do I join Server_217_DevBlog?

The console method: start Rust, press F1, and type client.connect 46.33.11.154:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slots: 10.
v2183
Protocol You need the same game version to get in: protocol 2183.

Mods and access

oxide
Oxide Oxide (uMod), a plugin framework, is what it runs.
modded
Modded The game is changed by plugins or settings, hence the Modded listing.

Other

h5e7466bf
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.
stok
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.