DEADZONE TEST SRV
Offline 46.4.77.122:28018 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include DEADZONE TEST SRV?
These are the Rust Pop Watch lists that include DEADZONE TEST SRV: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on DEADZONE TEST SRV mean?
For the server browser, DEADZONE TEST SRV lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does DEADZONE TEST SRV rank against other Rust servers?
A seven-day player-hours placing of #15,426 puts DEADZONE TEST SRV in the top 69% of all ranked servers.
How many players are on DEADZONE TEST SRV right now?
Offline now, DEADZONE TEST SRV was last spotted 6 days 10 hours ago. The seven-day average sits at 0 players.
Server details
Is DEADZONE TEST SRV online, and how reliable is it?
DEADZONE TEST SRV shows as offline, last spotted 6 days 10 hours ago. Out of 120 hours in the last 5 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 22 October 2026.
Where is DEADZONE TEST SRV located?
No region is published by DEADZONE TEST SRV. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 46.4.77.122:28018.
Which Rust version is DEADZONE TEST SRV on?
Rust network protocol 2634 and build 167781 is the version DEADZONE TEST SRV runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on DEADZONE TEST SRV?
Too few wipes are on record for DEADZONE TEST SRV to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 6 days 11 hours is when the present world was made.
Map and rules
Which map does DEADZONE TEST SRV run?
A procedural map of 2,500 with seed 1 is what DEADZONE TEST SRV runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on DEADZONE TEST SRV?
The name of DEADZONE TEST SRV says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join DEADZONE TEST SRV?
Enter client.connect 46.4.77.122:28018 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://deadzone.livingdemo.online.
