Four Nintendos 2 PW
Offline 47.12.13.134:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Four Nintendos 2 PW?
You'll find Four Nintendos 2 PW on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Four Nintendos 2 PW mean?
For the server browser, Four Nintendos 2 PW lists these tags: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Four Nintendos 2 PW rank against other Rust servers?
A seven-day player-hours placing of #15,468 puts Four Nintendos 2 PW in the top – of all ranked servers.
How many players are on Four Nintendos 2 PW right now?
Four Nintendos 2 PW went quiet 43 days 14 hours ago and is offline at the moment.
Server facts
Is Four Nintendos 2 PW online, and how reliable is it?
Down at the moment: Four Nintendos 2 PW was last seen 43 days 14 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 16 September 2026.
Where is Four Nintendos 2 PW located?
There is no region from Four Nintendos 2 PW. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 47.12.13.134:28015.
Which Rust version is Four Nintendos 2 PW on?
On Windows, Four Nintendos 2 PW runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Four Nintendos 2 PW?
Four Nintendos 2 PW's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 43 days 18 hours is when the present world was made.
Rules and settings
Which map does Four Nintendos 2 PW run?
A procedural map is what Four Nintendos 2 PW runs, generated by the game.
What are the rules and settings on Four Nintendos 2 PW?
No gather rate appears in the name of Four Nintendos 2 PW. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Four Nintendos 2 PW?
The console method: start Rust, press F1, and type client.connect 47.12.13.134:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.