Coastal City | Footprint Prototype
Offline 47.194.150.81:28025 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:58 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Coastal City | Footprint Prototype?
These are the Rust Pop Watch lists that include Coastal City | Footprint Prototype: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Coastal City | Footprint Prototype mean?
The game's server browser picks up these tags from Coastal City | Footprint Prototype: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp12 (Max players): It has 12 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Coastal City | Footprint Prototype rank against other Rust servers?
Player hours over the last week rank Coastal City | Footprint Prototype at #15,825, within the top 72% of ranked servers.
How many players are on Coastal City | Footprint Prototype right now?
Coastal City | Footprint Prototype went quiet 21 days 4 hours ago and is offline at the moment.
About the server
Is Coastal City | Footprint Prototype online, and how reliable is it?
The server Coastal City | Footprint Prototype is not online now; 21 days 4 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 7 October 2026.
Where is Coastal City | Footprint Prototype located?
There is no region from Coastal City | Footprint Prototype. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 47.194.150.81:28025.
Which Rust version is Coastal City | Footprint Prototype on?
On Windows, Coastal City | Footprint Prototype runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Coastal City | Footprint Prototype when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Coastal City | Footprint Prototype?
Coastal City | Footprint Prototype's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 21 days 8 hours.
Map and rules
What are the rules and settings on Coastal City | Footprint Prototype?
The name of Coastal City | Footprint Prototype says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
Getting in
How do I join Coastal City | Footprint Prototype?
The console method: start Rust, press F1, and type client.connect 47.194.150.81:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.