Roundtrace private lifecycle test
Offline 47.199.60.2:28028 checked 40d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Roundtrace private lifecycle test?
These are the Rust Pop Watch lists that include Roundtrace private lifecycle test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Roundtrace private lifecycle test mean?
These are the tags Roundtrace private lifecycle test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): There are 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Roundtrace private lifecycle test rank against other Rust servers?
Player hours over the last week rank Roundtrace private lifecycle test at #15,444, within the top – of ranked servers.
How many players are on Roundtrace private lifecycle test right now?
Roundtrace private lifecycle test went quiet 40 days ago and is offline at the moment.
Server facts
Is Roundtrace private lifecycle test online, and how reliable is it?
Down at the moment: Roundtrace private lifecycle test was last seen 40 days ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 18 September 2026.
Where is Roundtrace private lifecycle test located?
There is no region from Roundtrace private lifecycle test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 47.199.60.2:28028.
Which Rust version is Roundtrace private lifecycle test on?
Rust network protocol 2633 and build 164530 is the version Roundtrace private lifecycle test runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Roundtrace private lifecycle test?
The record of Roundtrace private lifecycle test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 40 days.
The rules
Which map does Roundtrace private lifecycle test run?
The map on Roundtrace private lifecycle test is procedural, made by the game.
What are the rules and settings on Roundtrace private lifecycle test?
The name of Roundtrace private lifecycle test says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join Roundtrace private lifecycle test?
Enter client.connect 47.199.60.2:28028 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.