In Rust We Trust
Online NA 47.219.122.30:28015 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:17 UTC25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include In Rust We Trust?
These Rust Pop Watch lists include In Rust We Trust: Modded Rust servers, live, The roleplay set, by the numbers and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on In Rust We Trust mean?
For the server browser, In Rust We Trust lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^r (Roleplay): A server for roleplay; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does In Rust We Trust rank against other Rust servers?
For the last seven days of player hours, In Rust We Trust sits at #9,409, inside the top 42% of ranked servers and at #1,245 in North America.
How many players are on In Rust We Trust right now?
In Rust We Trust is holding 0 players, with 100 slots in total. Peak for the week was 2, against an average of 0 players.
Server details
Is In Rust We Trust online, and how reliable is it?
As of now, In Rust We Trust is online. The uptime figure suggests it restarted roughly 3 days 6 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 29 September 2026.
Does In Rust We Trust run smoothly?
Average server fps for the last 48 hours was 204, and it never went below 135. The world carried as many as 50,322 entities, including buildings and deployables. Up to 2,150 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is In Rust We Trust located?
In Rust We Trust uses its NA tag to list itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 47.219.122.30:28015.
Which Rust version is In Rust We Trust on?
Rust network protocol 2635 and build 168909 is the version In Rust We Trust runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on In Rust We Trust when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on In Rust We Trust?
Wipes on In Rust We Trust come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 25 days 9 hours. The tags hold a monthly wipe schedule.
Map and rules
Which map does In Rust We Trust run?
The procedural map on In Rust We Trust measures 3,000 and comes from the game with seed 8762. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on In Rust We Trust?
Nothing in the name tells you the gather rate on In Rust We Trust. The group limit is 8 players, the game's default. roleplay is the game mode, roleplay rules, towns and jobs. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join In Rust We Trust?
The console method: start Rust, press F1, and type client.connect 47.219.122.30:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://discord.com/invite/VAWZN2pDmJ.