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Camera-shy: no banner published Project Lazarus Dev Off dutyoffline
Celebrity profile

Project Lazarus Dev

Offline 47.236.31.244:28015 checked 12d ago

moddedoxide
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Vital stats

Players now 0/ 30 slots 0% full
7-day average0peak –
Rank#15,196top 70%
Region–no continent published · group 8, the default
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Project Lazarus Dev?

These Rust Pop Watch lists include Project Lazarus Dev: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Project Lazarus Dev mean?

The game's server browser picks up these tags from Project Lazarus Dev: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp30 (Max players): It has 30 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does Project Lazarus Dev rank against other Rust servers?

The last seven days of player hours place Project Lazarus Dev at #15,196, in the top 70% of all ranked servers.

How many players are on Project Lazarus Dev right now?

Offline now, Project Lazarus Dev was last spotted 12 days 5 hours ago.

About the server

Is Project Lazarus Dev online, and how reliable is it?

Project Lazarus Dev shows as offline, last spotted 12 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 17 October 2026.

Where is Project Lazarus Dev located?

There is no region from Project Lazarus Dev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 47.236.31.244:28015.

Which Rust version is Project Lazarus Dev on?

On Linux, Project Lazarus Dev runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on Project Lazarus Dev?

Too few wipes are on record for Project Lazarus Dev to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 12 days 5 hours.

Map and rules

Which map does Project Lazarus Dev run?

The map on Project Lazarus Dev is procedural, made by the game.

What are the rules and settings on Project Lazarus Dev?

Nothing in the name tells you the gather rate on Project Lazarus Dev. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Join up

How do I join Project Lazarus Dev?

The console method: start Rust, press F1, and type client.connect 47.236.31.244:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp30
Max players It has 30 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs167781
Build It's on game build 167781.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.