My Local PvE Island
Offline 49.125.221.146:28015 checked 40d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include My Local PvE Island?
You'll find My Local PvE Island on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Local PvE Island mean?
These are the tags My Local PvE Island publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does My Local PvE Island rank against other Rust servers?
The last seven days of player hours place My Local PvE Island at #13,259, in the top – of all ranked servers.
How many players are on My Local PvE Island right now?
Offline now, My Local PvE Island was last spotted 40 days 15 hours ago.
Server facts
Is My Local PvE Island online, and how reliable is it?
The server My Local PvE Island is not online now; 40 days 15 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 18 September 2026.
Where is My Local PvE Island located?
No region is published by My Local PvE Island. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 49.125.221.146:28015.
Which Rust version is My Local PvE Island on?
On Windows, My Local PvE Island runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on My Local PvE Island?
Too few wipes are on record for My Local PvE Island to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 55 days 3 hours.
The rules
Which map does My Local PvE Island run?
A procedural map is what My Local PvE Island runs, generated by the game.
What are the rules and settings on My Local PvE Island?
The name of My Local PvE Island says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join My Local PvE Island?
Enter client.connect 49.125.221.146:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.