[DEV] Chernobyl - plugin test (local)
Offline 49.207.57.136:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [DEV] Chernobyl - plugin test (local)?
You'll find [DEV] Chernobyl - plugin test (local) on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [DEV] Chernobyl - plugin test (local) mean?
For the server browser, [DEV] Chernobyl - plugin test (local) lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): Slots: 20; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does [DEV] Chernobyl - plugin test (local) rank against other Rust servers?
Player hours over the last week rank [DEV] Chernobyl - plugin test (local) at #15,248, within the top 69% of ranked servers.
How many players are on [DEV] Chernobyl - plugin test (local) right now?
Offline now, [DEV] Chernobyl - plugin test (local) was last spotted 9 days 4 hours ago.
About the server
Is [DEV] Chernobyl - plugin test (local) online, and how reliable is it?
[DEV] Chernobyl - plugin test (local) shows as offline, last spotted 9 days 4 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 18 October 2026.
Where is [DEV] Chernobyl - plugin test (local) located?
No region is published by [DEV] Chernobyl - plugin test (local). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 49.207.57.136:28015.
Which Rust version is [DEV] Chernobyl - plugin test (local) on?
Rust network protocol 2634 and build 167781 is the version [DEV] Chernobyl - plugin test (local) runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on [DEV] Chernobyl - plugin test (local)?
[DEV] Chernobyl - plugin test (local)'s rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 11 days 5 hours.
Map and rules
Which map does [DEV] Chernobyl - plugin test (local) run?
A procedural map is what [DEV] Chernobyl - plugin test (local) runs, generated by the game.
What are the rules and settings on [DEV] Chernobyl - plugin test (local)?
The name of [DEV] Chernobyl - plugin test (local) says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join [DEV] Chernobyl - plugin test (local)?
Enter client.connect 49.207.57.136:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.