My Creative Server
Offline 5.142.144.131:28015 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include My Creative Server?
You'll find My Creative Server on the following Rust Pop Watch lists: Build and creative servers, live, Community servers, by the numbers and Rust creative servers, watched. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Creative Server mean?
The game's server browser picks up these tags from My Creative Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does My Creative Server rank against other Rust servers?
The last seven days of player hours place My Creative Server at #15,849, in the top 72% of all ranked servers.
How many players are on My Creative Server right now?
The last sighting of My Creative Server was 18 days 10 hours ago, and it is offline now.
Server facts
Is My Creative Server online, and how reliable is it?
My Creative Server shows as offline, last spotted 18 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 10 October 2026.
Where is My Creative Server located?
No region is published by My Creative Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 5.142.144.131:28015.
Which Rust version is My Creative Server on?
Rust network protocol 2634 and build 167398 is the version My Creative Server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on My Creative Server?
Too few wipes are on record for My Creative Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 18 days 10 hours.
Map and rules
Which map does My Creative Server run?
My Creative Server uses a procedural map, which the game generates.
What are the rules and settings on My Creative Server?
No gather rate appears in the name of My Creative Server. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join My Creative Server?
The console method: start Rust, press F1, and type client.connect 5.142.144.131:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.