RustEdit Local
Offline 5.165.24.202:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 13:52 UTC5d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustEdit Local?
You'll find RustEdit Local on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RustEdit Local mean?
The game's server browser picks up these tags from RustEdit Local: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): It has 5 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does RustEdit Local rank against other Rust servers?
A seven-day player-hours placing of #12,907 puts RustEdit Local in the top 58% of all ranked servers.
How many players are on RustEdit Local right now?
Offline now, RustEdit Local was last spotted 5 days 5 hours ago. Averaging 0 players across seven days, it topped out at 1.
Server facts
Is RustEdit Local online, and how reliable is it?
RustEdit Local shows as offline, last spotted 5 days 5 hours ago. Out of 96 hours in the last 4 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 23 October 2026.
Where is RustEdit Local located?
No region is published by RustEdit Local. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 5.165.24.202:28015.
Which Rust version is RustEdit Local on?
On Windows, RustEdit Local runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on RustEdit Local when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on RustEdit Local?
RustEdit Local's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 6 hours.
Map and rules
What are the rules and settings on RustEdit Local?
No gather rate appears in the name of RustEdit Local. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join RustEdit Local?
The console method: start Rust, press F1, and type client.connect 5.165.24.202:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.