Apollo Local Dev
Offline 5.175.164.193:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Apollo Local Dev?
These Rust Pop Watch lists include Apollo Local Dev: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Apollo Local Dev mean?
For the server browser, Apollo Local Dev lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): Slots: 20; ts32 (Group limit): Each team is capped at 32; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Apollo Local Dev rank against other Rust servers?
The last seven days of player hours place Apollo Local Dev at #15,351, in the top 69% of all ranked servers.
How many players are on Apollo Local Dev right now?
The last sighting of Apollo Local Dev was 6 days 10 hours ago, and it is offline now. The seven-day average sits at 0 players.
Server facts
Is Apollo Local Dev online, and how reliable is it?
The server Apollo Local Dev is not online now; 6 days 10 hours have passed since it was last seen. Out of 144 hours in the last 6 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 22 October 2026.
Where is Apollo Local Dev located?
There is no region from Apollo Local Dev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 5.175.164.193:28015.
Which Rust version is Apollo Local Dev on?
On Windows, Apollo Local Dev runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Apollo Local Dev?
Apollo Local Dev's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 6 days 10 hours is when the present world was made.
Map and rules
Which map does Apollo Local Dev run?
The procedural map on Apollo Local Dev measures 1,000 and comes from the game with seed 12345. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Apollo Local Dev?
The name of Apollo Local Dev says nothing about gather rate. A group holds at most 32 players. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Apollo Local Dev?
The console method: start Rust, press F1, and type client.connect 5.175.164.193:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.