[Persian] Milad Land
Offline 5.213.165.255:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [Persian] Milad Land?
You'll find [Persian] Milad Land on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [Persian] Milad Land mean?
The game's server browser picks up these tags from [Persian] Milad Land: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [Persian] Milad Land rank against other Rust servers?
A seven-day player-hours placing of #13,650 puts [Persian] Milad Land in the top 62% of all ranked servers.
How many players are on [Persian] Milad Land right now?
The last sighting of [Persian] Milad Land was 19 days 2 hours ago, and it is offline now.
Server details
Is [Persian] Milad Land online, and how reliable is it?
Down at the moment: [Persian] Milad Land was last seen 19 days 2 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 8 October 2026.
Where is [Persian] Milad Land located?
There is no region from [Persian] Milad Land. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 5.213.165.255:28015.
Which Rust version is [Persian] Milad Land on?
On Windows, [Persian] Milad Land runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on [Persian] Milad Land?
[Persian] Milad Land's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 8 hours is when the present world was made.
Rules and settings
Which map does [Persian] Milad Land run?
The map on [Persian] Milad Land is procedural, made by the game.
What are the rules and settings on [Persian] Milad Land?
The name of [Persian] Milad Land says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join [Persian] Milad Land?
The console method: start Rust, press F1, and type client.connect 5.213.165.255:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.