Live 46,860 players 11,704 servers online 98 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TroubleChute Off dutyoffline
Celebrity profile

TroubleChute

Offline 5.231.105.172:28015 checked 29d ago

moddedoxide
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#16,882top 71%
Region–no continent published · group 8, the default
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include TroubleChute?

These Rust Pop Watch lists include TroubleChute: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TroubleChute mean?

The game's server browser picks up these tags from TroubleChute: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does TroubleChute rank against other Rust servers?

Player hours over the last week rank TroubleChute at #16,882, within the top 71% of ranked servers.

How many players are on TroubleChute right now?

TroubleChute went quiet 29 days 12 hours ago and is offline at the moment.

Server facts

Is TroubleChute online, and how reliable is it?

The server TroubleChute is not online now; 29 days 12 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 29 September 2026.

Where is TroubleChute located?

There is no region from TroubleChute. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 5.231.105.172:28015.

Which Rust version is TroubleChute on?

Rust network protocol 2633 and build 163493 is the version TroubleChute runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What is the wipe schedule on TroubleChute?

TroubleChute's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 49 days 3 hours is when the present world was made.

The rules

Which map does TroubleChute run?

TroubleChute uses a procedural map, which the game generates.

What are the rules and settings on TroubleChute?

The name of TroubleChute says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join TroubleChute?

Enter client.connect 5.231.105.172:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players There are 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must be on the same protocol version: 2633.
cs163493
Build Game build: 163493.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.