TroubleChute
Offline 5.231.105.172:28015 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TroubleChute?
These Rust Pop Watch lists include TroubleChute: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The game's server browser picks up these tags from TroubleChute: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does TroubleChute rank against other Rust servers?
Player hours over the last week rank TroubleChute at #16,882, within the top 71% of ranked servers.
How many players are on TroubleChute right now?
TroubleChute went quiet 29 days 12 hours ago and is offline at the moment.
Server facts
Is TroubleChute online, and how reliable is it?
The server TroubleChute is not online now; 29 days 12 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 29 September 2026.
Where is TroubleChute located?
There is no region from TroubleChute. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 5.231.105.172:28015.
Which Rust version is TroubleChute on?
Rust network protocol 2633 and build 163493 is the version TroubleChute runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on TroubleChute?
TroubleChute's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 49 days 3 hours is when the present world was made.
The rules
Which map does TroubleChute run?
TroubleChute uses a procedural map, which the game generates.
What are the rules and settings on TroubleChute?
The name of TroubleChute says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join TroubleChute?
Enter client.connect 5.231.105.172:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.