Local server 261
Offline 5.252.26.152:28015 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local server 261?
These are the Rust Pop Watch lists that include Local server 261: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded.
What do the server tags on Local server 261 mean?
The game's server browser picks up these tags from Local server 261: gmrust (Game mode): Survival, standard Rust style; mp55 (Max players): There are 55 slots; v2332 (Protocol): The game protocol is 2332, so your client has to match it to join; ptrak (Networking): The network layer is RakNet, which is the game's standard; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): The game is changed by plugins or settings, hence the Modded listing; h955eb6e7 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it; stok (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Local server 261 rank against other Rust servers?
A seven-day player-hours placing of #16,788 puts Local server 261 in the top 72% of all ranked servers.
How many players are on Local server 261 right now?
The last sighting of Local server 261 was 33 days 1 hours ago, and it is offline now.
Server facts
Is Local server 261 online, and how reliable is it?
Local server 261 shows as offline, last spotted 33 days 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 26 September 2026.
Where is Local server 261 located?
No region is published by Local server 261. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 5.252.26.152:28015.
Which Rust version is Local server 261 on?
On Windows, Local server 261 runs Rust network protocol 2332. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Local server 261?
Local server 261's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 36 days 12 hours is when the present world was made.
The rules
Which map does Local server 261 run?
The map on Local server 261 is procedural, made by the game.
What are the rules and settings on Local server 261?
Nothing in the name tells you the gather rate on Local server 261. The group limit goes unpublished. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Local server 261?
The console method: start Rust, press F1, and type client.connect 5.252.26.152:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.