Mars Colony LOCAL DEVELOPMENT
Offline 5.29.9.12:28115 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Mars Colony LOCAL DEVELOPMENT?
These are the Rust Pop Watch lists that include Mars Colony LOCAL DEVELOPMENT: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Mars Colony LOCAL DEVELOPMENT mean?
These are the tags Mars Colony LOCAL DEVELOPMENT publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): There are 4 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Mars Colony LOCAL DEVELOPMENT rank against other Rust servers?
A seven-day player-hours placing of #15,790 puts Mars Colony LOCAL DEVELOPMENT in the top 71% of all ranked servers.
How many players are on Mars Colony LOCAL DEVELOPMENT right now?
Mars Colony LOCAL DEVELOPMENT went quiet 17 days 7 hours ago and is offline at the moment.
Server details
Is Mars Colony LOCAL DEVELOPMENT online, and how reliable is it?
Down at the moment: Mars Colony LOCAL DEVELOPMENT was last seen 17 days 7 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 11 October 2026.
Where is Mars Colony LOCAL DEVELOPMENT located?
There is no region from Mars Colony LOCAL DEVELOPMENT. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 5.29.9.12:28115.
Which Rust version is Mars Colony LOCAL DEVELOPMENT on?
Rust network protocol 2634 and build 167398 is the version Mars Colony LOCAL DEVELOPMENT runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Mars Colony LOCAL DEVELOPMENT?
The record of Mars Colony LOCAL DEVELOPMENT's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 9 hours.
The rules
What are the rules and settings on Mars Colony LOCAL DEVELOPMENT?
No gather rate appears in the name of Mars Colony LOCAL DEVELOPMENT. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join Mars Colony LOCAL DEVELOPMENT?
Enter client.connect 5.29.9.12:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.