Test server
Offline 5.42.223.38:28015 checked 30d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 21:50 UTC, in 1d 22h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 21:50 UTC40d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test server?
You'll find Test server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on Test server mean?
The game's server browser picks up these tags from Test server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp128 (Max players): It has 128 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Test server rank against other Rust servers?
A seven-day player-hours placing of #16,955 puts Test server in the top 71% of all ranked servers.
How many players are on Test server right now?
The last sighting of Test server was 30 days 23 hours ago, and it is offline now.
Server details
Is Test server online, and how reliable is it?
Test server shows as offline, last spotted 30 days 23 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Where is Test server located?
No region is published by Test server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 5.42.223.38:28015.
Which Rust version is Test server on?
Rust network protocol 2633 and build 164530 is the version Test server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Test server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 16 hours after it began.
What is the wipe schedule on Test server?
Its tag sets the prediction, because Test server's recorded wipes are too few to confirm the schedule. Friday 30 October at 21:50 UTC is the date its next wipe is due. Its current world has been live for 40 days 1 hours. Its tags set out a wipe schedule of one wipe every two weeks.
Map and rules
Which map does Test server run?
Generated by the game with seed 1049736, the map on Test server is procedural and 3,250 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Test server?
The name of Test server says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Test server?
Enter client.connect 5.42.223.38:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
