HOST-0151 test
Online 5.61.145.119:28015 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include HOST-0151 test?
These Rust Pop Watch lists include HOST-0151 test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on HOST-0151 test mean?
The game's server browser picks up these tags from HOST-0151 test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does HOST-0151 test rank against other Rust servers?
The last seven days of player hours place HOST-0151 test at #13,728, in the top 62% of all ranked servers.
How many players are on HOST-0151 test right now?
HOST-0151 test is holding 0 players, with 10 slots in total. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 06:00 UTC, averaging 0 players.
Server details
Is HOST-0151 test online, and how reliable is it?
Right now, HOST-0151 test is up and running. Over the last 1 full day it was up 100% of the time, 24 of 24 hours. The first time Rust Pop Watch saw it was 25 October 2026.
Where is HOST-0151 test located?
No region is published by HOST-0151 test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 5.61.145.119:28015.
Which Rust version is HOST-0151 test on?
Rust network protocol 2635 and build 168909 is the version HOST-0151 test runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on HOST-0151 test?
The record of HOST-0151 test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 2 days 20 hours.
Rules and settings
Which map does HOST-0151 test run?
A procedural map is what HOST-0151 test runs, generated by the game.
What are the rules and settings on HOST-0151 test?
Nothing in the name tells you the gather rate on HOST-0151 test. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join HOST-0151 test?
Enter client.connect 5.61.145.119:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.