Live 96,636 players 11,821 servers online 527 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Skynet by C_Sky Off dutyoffline
Celebrity profile

Skynet by C_Sky

Offline 5.62.101.90:11700 checked 29d ago

moddedoxide
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Vital stats

Players now 1/ 50 slots 2% full
7-day average0peak –
Rank#15,319top 64%
Region–no continent published · group 8, the default
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Skynet by C_Sky?

These Rust Pop Watch lists include Skynet by C_Sky: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Skynet by C_Sky mean?

For the server browser, Skynet by C_Sky lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does Skynet by C_Sky rank against other Rust servers?

Player hours over the last week rank Skynet by C_Sky at #15,319, within the top 64% of ranked servers.

How many players are on Skynet by C_Sky right now?

Offline now, Skynet by C_Sky was last spotted 29 days 12 hours ago.

About the server

Is Skynet by C_Sky online, and how reliable is it?

The server Skynet by C_Sky is not online now; 29 days 12 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 30 September 2026.

Where is Skynet by C_Sky located?

There is no region from Skynet by C_Sky. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 5.62.101.90:11700.

Which Rust version is Skynet by C_Sky on?

Rust network protocol 2633 and build 165217 is the version Skynet by C_Sky runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on Skynet by C_Sky?

The record of Skynet by C_Sky's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 29 days 12 hours.

Rules and settings

Which map does Skynet by C_Sky run?

Skynet by C_Sky uses a procedural map, which the game generates.

What are the rules and settings on Skynet by C_Sky?

Nothing in the name tells you the gather rate on Skynet by C_Sky. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join Skynet by C_Sky?

The console method: start Rust, press F1, and type client.connect 5.62.101.90:11700. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players There are 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must be on the same protocol version: 2633.
cs165217
Build It's on game build 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.