Skynet by C_Sky
Offline 5.62.101.90:11700 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Skynet by C_Sky?
These Rust Pop Watch lists include Skynet by C_Sky: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Skynet by C_Sky mean?
For the server browser, Skynet by C_Sky lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Skynet by C_Sky rank against other Rust servers?
Player hours over the last week rank Skynet by C_Sky at #15,319, within the top 64% of ranked servers.
How many players are on Skynet by C_Sky right now?
Offline now, Skynet by C_Sky was last spotted 29 days 12 hours ago.
About the server
Is Skynet by C_Sky online, and how reliable is it?
The server Skynet by C_Sky is not online now; 29 days 12 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 30 September 2026.
Where is Skynet by C_Sky located?
There is no region from Skynet by C_Sky. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 5.62.101.90:11700.
Which Rust version is Skynet by C_Sky on?
Rust network protocol 2633 and build 165217 is the version Skynet by C_Sky runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Skynet by C_Sky?
The record of Skynet by C_Sky's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 29 days 12 hours.
Rules and settings
Which map does Skynet by C_Sky run?
Skynet by C_Sky uses a procedural map, which the game generates.
What are the rules and settings on Skynet by C_Sky?
Nothing in the name tells you the gather rate on Skynet by C_Sky. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Skynet by C_Sky?
The console method: start Rust, press F1, and type client.connect 5.62.101.90:11700. Launch Rust on this page is another way, opening Rust via Steam and connecting.