Amjo Massive Server
Offline 5.77.207.245:24061 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Amjo Massive Server?
You'll find Amjo Massive Server on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Amjo Massive Server mean?
The game's server browser picks up these tags from Amjo Massive Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Amjo Massive Server rank against other Rust servers?
The last seven days of player hours place Amjo Massive Server at #13,004, in the top – of all ranked servers.
How many players are on Amjo Massive Server right now?
Amjo Massive Server went quiet 44 days 1 hours ago and is offline at the moment.
Server details
Is Amjo Massive Server online, and how reliable is it?
The server Amjo Massive Server is not online now; 44 days 1 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is Amjo Massive Server located?
No region is published by Amjo Massive Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 5.77.207.245:24061.
Which Rust version is Amjo Massive Server on?
Rust network protocol 2633 and build 163207 is the version Amjo Massive Server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Amjo Massive Server?
Too few wipes are on record for Amjo Massive Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 51 days 8 hours.
Map and rules
Which map does Amjo Massive Server run?
Amjo Massive Server uses a procedural map, which the game generates.
What are the rules and settings on Amjo Massive Server?
Nothing in the name tells you the gather rate on Amjo Massive Server. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Amjo Massive Server?
The console method: start Rust, press F1, and type client.connect 5.77.207.245:24061. Launch Rust on this page is another way, opening Rust via Steam and connecting.