Skynet by C_Sky
Offline 5.83.171.187:11600 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Skynet by C_Sky?
These Rust Pop Watch lists include Skynet by C_Sky: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Skynet by C_Sky mean?
These are the tags Skynet by C_Sky publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Skynet by C_Sky rank against other Rust servers?
The last seven days of player hours place Skynet by C_Sky at #15,164, in the top 70% of all ranked servers.
How many players are on Skynet by C_Sky right now?
Skynet by C_Sky went quiet 13 days 12 hours ago and is offline at the moment.
Server details
Is Skynet by C_Sky online, and how reliable is it?
Down at the moment: Skynet by C_Sky was last seen 13 days 12 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 30 September 2026.
Where is Skynet by C_Sky located?
There is no region from Skynet by C_Sky. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 5.83.171.187:11600.
Which Rust version is Skynet by C_Sky on?
On Windows, Skynet by C_Sky runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Skynet by C_Sky when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. 5 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Skynet by C_Sky?
Wipes on Skynet by C_Sky come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 7 hours is when the present world was made.
Rules and settings
Which map does Skynet by C_Sky run?
Skynet by C_Sky uses a procedural map, which the game generates.
What are the rules and settings on Skynet by C_Sky?
The name of Skynet by C_Sky says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Skynet by C_Sky?
Enter client.connect 5.83.171.187:11600 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.