Live 47,275 players 11,713 servers online 100 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RustDockerServer Onlineright now
Celebrity profile

RustDockerServer

Online 50.124.252.229:28015 checked 7m ago

moddedoxide
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Vital stats

Players now 0/ 10 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,349top 69%
Region–no continent published · group 8, the default
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:15 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include RustDockerServer?

These Rust Pop Watch lists include RustDockerServer: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustDockerServer mean?

For the server browser, RustDockerServer lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does RustDockerServer rank against other Rust servers?

A seven-day player-hours placing of #15,349 puts RustDockerServer in the top 69% of all ranked servers.

How many players are on RustDockerServer right now?

The current tally at RustDockerServer: 0 players across 10 slots. Across the past week it drew an average of 0 players.

Server details

Is RustDockerServer online, and how reliable is it?

As of now, RustDockerServer is online. About 3 days 6 hours ago is when it last restarted, judging by its uptime. It was up 86% of the time over the last 7 full days, 144 of 168 hours in total. Rust Pop Watch's first record of it is 14 October 2026.

Does RustDockerServer run smoothly?

Average server fps for the last 48 hours was 115, and it never went below 53. At its peak it held 121,069 entities: buildings, deployables and all the rest. Memory use peaked at 4,124 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is RustDockerServer located?

There is no region from RustDockerServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 50.124.252.229:28015.

Which Rust version is RustDockerServer on?

Rust network protocol 2635 and build 167781 is the version RustDockerServer runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on RustDockerServer when wipe day comes around?

The average busiest crowd over recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on RustDockerServer?

Too few wipes are on record for RustDockerServer to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 12 days 17 hours.

The rules

Which map does RustDockerServer run?

Generated by the game with seed 1337, the map on RustDockerServer is procedural and 4,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on RustDockerServer?

Nothing in the name tells you the gather rate on RustDockerServer. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

How to join

How do I join RustDockerServer?

The console method: start Rust, press F1, and type client.connect 50.124.252.229:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.