RustDockerServer
Offline 50.124.46.133:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustDockerServer?
These Rust Pop Watch lists include RustDockerServer: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustDockerServer mean?
These are the tags RustDockerServer publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163493 (Build): It's on game build 163493; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does RustDockerServer rank against other Rust servers?
Player hours over the last week rank RustDockerServer at #15,480, within the top – of ranked servers.
How many players are on RustDockerServer right now?
RustDockerServer went quiet 42 days 13 hours ago and is offline at the moment.
Server details
Is RustDockerServer online, and how reliable is it?
RustDockerServer shows as offline, last spotted 42 days 13 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Where is RustDockerServer located?
There is no region from RustDockerServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 50.124.46.133:28015.
Which Rust version is RustDockerServer on?
On Linux, RustDockerServer runs Rust network protocol 2633 and build 163493. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on RustDockerServer?
The record of RustDockerServer's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 49 days 20 hours.
Map and rules
Which map does RustDockerServer run?
The map on RustDockerServer is procedural, made by the game.
What are the rules and settings on RustDockerServer?
Nothing in the name tells you the gather rate on RustDockerServer. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join RustDockerServer?
The console method: start Rust, press F1, and type client.connect 50.124.46.133:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.