My Local Rust Server
Offline 50.220.128.188:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include My Local Rust Server?
You'll find My Local Rust Server on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Local Rust Server mean?
For the server browser, My Local Rust Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does My Local Rust Server rank against other Rust servers?
Player hours over the last week rank My Local Rust Server at #13,268, within the top – of ranked servers.
How many players are on My Local Rust Server right now?
The last sighting of My Local Rust Server was 39 days 7 hours ago, and it is offline now.
Server details
Is My Local Rust Server online, and how reliable is it?
Down at the moment: My Local Rust Server was last seen 39 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 19 September 2026.
Where is My Local Rust Server located?
There is no region from My Local Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 50.220.128.188:28015.
Which Rust version is My Local Rust Server on?
On Windows, My Local Rust Server runs Rust network protocol 2633 and build 164530. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on My Local Rust Server?
Too few wipes are on record for My Local Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 40 days 6 hours.
Rules and settings
Which map does My Local Rust Server run?
My Local Rust Server uses a procedural map, which the game generates.
What are the rules and settings on My Local Rust Server?
Nothing in the name tells you the gather rate on My Local Rust Server. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join My Local Rust Server?
The console method: start Rust, press F1, and type client.connect 50.220.128.188:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.