My Local Testing Server
Offline 50.25.73.37:28015 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 13:28 UTC37d ago | 1 | – | running | 1 |
| Mon 21 Sep, 16:03 UTC38d ago | 1 | – | 0.9 days | 1 |
| Sun 20 Sep, 04:19 UTC39d ago | 1 | – | 1.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include My Local Testing Server?
These are the Rust Pop Watch lists that include My Local Testing Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on My Local Testing Server mean?
For the server browser, My Local Testing Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does My Local Testing Server rank against other Rust servers?
A seven-day player-hours placing of #14,859 puts My Local Testing Server in the top 64% of all ranked servers.
How many players are on My Local Testing Server right now?
My Local Testing Server went quiet 33 days 19 hours ago and is offline at the moment.
About the server
Is My Local Testing Server online, and how reliable is it?
Down at the moment: My Local Testing Server was last seen 33 days 19 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 20 September 2026.
Where is My Local Testing Server located?
There is no region from My Local Testing Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 50.25.73.37:28015.
Which Rust version is My Local Testing Server on?
On Windows, My Local Testing Server runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on My Local Testing Server when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on My Local Testing Server?
There is no next wipe to predict on My Local Testing Server, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 37 days 8 hours is when the present world was made.
Rules and settings
Which map does My Local Testing Server run?
A procedural map is what My Local Testing Server runs, generated by the game.
What are the rules and settings on My Local Testing Server?
No gather rate appears in the name of My Local Testing Server. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join My Local Testing Server?
Enter client.connect 50.25.73.37:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.