Dev Server
Offline 50.54.44.242:28505 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Dev Server?
These Rust Pop Watch lists include Dev Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Dev Server mean?
For the server browser, Dev Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Dev Server rank against other Rust servers?
A seven-day player-hours placing of #15,152 puts Dev Server in the top 70% of all ranked servers.
How many players are on Dev Server right now?
The last sighting of Dev Server was 14 days 7 hours ago, and it is offline now.
Server details
Is Dev Server online, and how reliable is it?
Dev Server shows as offline, last spotted 14 days 7 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 13 October 2026.
Where is Dev Server located?
No region is published by Dev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 50.54.44.242:28505.
Which Rust version is Dev Server on?
Rust network protocol 2634 and build 167781 is the version Dev Server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Dev Server?
The record of Dev Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 15 days 20 hours.
Rules and settings
Which map does Dev Server run?
A procedural map is what Dev Server runs, generated by the game.
What are the rules and settings on Dev Server?
No gather rate appears in the name of Dev Server. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Dev Server?
The console method: start Rust, press F1, and type client.connect 50.54.44.242:28505. Launch Rust on this page is another way, opening Rust via Steam and connecting.