Dev Server
Offline 50.54.79.159:28505 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Dev Server?
These Rust Pop Watch lists include Dev Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Dev Server mean?
For the server browser, Dev Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Dev Server rank against other Rust servers?
A seven-day player-hours placing of #15,418 puts Dev Server in the top – of all ranked servers.
How many players are on Dev Server right now?
Offline now, Dev Server was last spotted 44 days 13 hours ago.
Server details
Is Dev Server online, and how reliable is it?
The server Dev Server is not online now; 44 days 13 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 15 September 2026.
Where is Dev Server located?
There is no region from Dev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 50.54.79.159:28505.
Which Rust version is Dev Server on?
On Windows, Dev Server runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Dev Server?
The record of Dev Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 22 hours.
The rules
Which map does Dev Server run?
Dev Server uses a procedural map, which the game generates.
What are the rules and settings on Dev Server?
No gather rate appears in the name of Dev Server. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Dev Server?
The console method: start Rust, press F1, and type client.connect 50.54.79.159:28505. Launch Rust on this page is another way, opening Rust via Steam and connecting.