Creative / Build
Offline 50.88.213.12:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Creative / Build?
These are the Rust Pop Watch lists that include Creative / Build: Build and creative servers, live, Community servers, by the numbers and Rust creative servers, watched. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
These are the tags Creative / Build publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Creative / Build rank against other Rust servers?
The last seven days of player hours place Creative / Build at #15,467, in the top – of all ranked servers.
How many players are on Creative / Build right now?
The last sighting of Creative / Build was 39 days 6 hours ago, and it is offline now.
About the server
Is Creative / Build online, and how reliable is it?
Creative / Build shows as offline, last spotted 39 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 20 September 2026.
Where is Creative / Build located?
There is no region from Creative / Build. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 50.88.213.12:28015.
Which Rust version is Creative / Build on?
On Windows, Creative / Build runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Creative / Build?
Creative / Build's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 39 days 7 hours is when the present world was made.
Map and rules
Which map does Creative / Build run?
Creative / Build uses a procedural map, which the game generates.
What are the rules and settings on Creative / Build?
No gather rate appears in the name of Creative / Build. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Creative / Build?
The console method: start Rust, press F1, and type client.connect 50.88.213.12:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.