RustHub local test
Offline 50.98.232.153:28015 checked 1h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustHub local test?
These are the Rust Pop Watch lists that include RustHub local test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on RustHub local test mean?
The game's server browser picks up these tags from RustHub local test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does RustHub local test rank against other Rust servers?
Player hours over the last week rank RustHub local test at #13,131, within the top 59% of ranked servers.
How many players are on RustHub local test right now?
Offline now, RustHub local test was last spotted 1 hours ago. Averaging 0 players across seven days, it topped out at 1. Look at 03:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server facts
Is RustHub local test online, and how reliable is it?
The server RustHub local test is not online now; 1 hours have passed since it was last seen. It came to Rust Pop Watch's attention on 27 October 2026.
Where is RustHub local test located?
No region is published by RustHub local test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 50.98.232.153:28015.
Which Rust version is RustHub local test on?
Rust network protocol 2635 and build 168909 is the version RustHub local test runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on RustHub local test?
Too few wipes are on record for RustHub local test to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 38 hours.
Rules and settings
Which map does RustHub local test run?
A procedural map is what RustHub local test runs, generated by the game.
What are the rules and settings on RustHub local test?
The name of RustHub local test says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join RustHub local test?
The console method: start Rust, press F1, and type client.connect 50.98.232.153:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.