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Camera-shy: no banner published Hazard's Island | Biweekly Onlineright now
Celebrity profile · NA

Hazard's Island | Biweekly

Online NA 50.99.7.47:28025 checked 8m ago

biweekly wipes vanillaoxidepremium
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#14,334top 65% · #1473 in NA
RegionNANA · group 8, the default
Last wipe12d agobiweekly schedule
Next wipe1d 18hThu 29 Oct, 18:11 UTC
The rise

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct11 Oct16 Oct22 Oct27 Oct

Top 65% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:11 UTC, in 1d 18h. Its biweekly schedule tag · low confidence

7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

1d 18hThu 29 Oct, 18:11 UTC
8d 19hThu 5 Nov, 19:00 UTCFW
15d 18hThu 12 Nov, 18:11 UTC
29d 18hThu 26 Nov, 18:11 UTC
36d 19hThu 3 Dec, 19:00 UTCFW
43d 18hThu 10 Dec, 18:11 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:11 UTC12d ago 0 – running 0
Sun 11 Oct, 00:45 UTC16d ago 0 – 4.7 days 0
Thu 1 Oct, 18:00 UTC FW26d ago 0 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Hazard's Island | Biweekly?

These are the Rust Pop Watch lists that include Hazard's Island | Biweekly: Community servers, by the numbers, North America: who's hot right now and Vanilla Rust servers, live. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Hazard's Island | Biweekly mean?

For the server browser, Hazard's Island | Biweekly lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): This server uses Oxide (uMod) for plugins; NA (North America): Its place in the server browser is under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does Hazard's Island | Biweekly rank against other Rust servers?

Hazard's Island | Biweekly takes #14,334 on seven-day player hours, a top 65% spot overall and #1,473 across North America.

How many players are on Hazard's Island | Biweekly right now?

0 players are on Hazard's Island | Biweekly at the moment, out of 50 slots. Averaging 0 players across seven days, it topped out at 1.

Server facts

Is Hazard's Island | Biweekly online, and how reliable is it?

Hazard's Island | Biweekly is live at the moment. Based on the uptime it reports, the last restart was about 12 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. It came to Rust Pop Watch's attention on 30 September 2026.

Does Hazard's Island | Biweekly run smoothly?

Average server fps for the last 48 hours was 60, and it never went below 60. Entities reached a maximum of 80,520: buildings, deployables and everything else. Memory use peaked at 2,210 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Hazard's Island | Biweekly located?

In North America, Hazard's Island | Biweekly lists itself with its NA tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 50.99.7.47:28025.

Which Rust version is Hazard's Island | Biweekly on?

On Linux, Hazard's Island | Biweekly runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on Hazard's Island | Biweekly when wipe day comes around?

The average busiest crowd over recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on Hazard's Island | Biweekly?

Too few wipes are recorded on Hazard's Island | Biweekly to confirm its schedule, so its tag drives the prediction. Thursday 29 October at 18:11 UTC is the date its next wipe is due. 12 days 5 hours is when the present world was made. Its tags set out a wipe schedule of one wipe every two weeks.

The rules

Which map does Hazard's Island | Biweekly run?

A procedural map of 3,800 with seed 1151947884 is what Hazard's Island | Biweekly runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Hazard's Island | Biweekly?

Nothing in the name tells you the gather rate on Hazard's Island | Biweekly. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Community is its listing in the server browser. Oxide plugins are running on it. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. Joining requires Rust's premium status. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join Hazard's Island | Biweekly?

Enter client.connect 50.99.7.47:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. Joining requires Rust's premium status. You can find its website at https://canadiangameforces.com.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game, unchanged: no modified rates, kits or rules.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide This server uses Oxide (uMod) for plugins.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.