4Netplayers tafemme
Offline 51.195.61.136:22800 checked 40d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include 4Netplayers tafemme?
You'll find 4Netplayers tafemme on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers tafemme mean?
For the server browser, 4Netplayers tafemme lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does 4Netplayers tafemme rank against other Rust servers?
The last seven days of player hours place 4Netplayers tafemme at #15,478, in the top 70% of all ranked servers.
How many players are on 4Netplayers tafemme right now?
4Netplayers tafemme went quiet 40 days 4 hours ago and is offline at the moment.
About the server
Is 4Netplayers tafemme online, and how reliable is it?
4Netplayers tafemme shows as offline, last spotted 40 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is 4Netplayers tafemme located?
No region is published by 4Netplayers tafemme. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 51.195.61.136:22800.
Which Rust version is 4Netplayers tafemme on?
Rust network protocol 2633 and build 164530 is the version 4Netplayers tafemme runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on 4Netplayers tafemme?
The record of 4Netplayers tafemme's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 55 days 10 hours is when the present world was made.
Rules and settings
Which map does 4Netplayers tafemme run?
Generated by the game with seed 1234567890, the map on 4Netplayers tafemme is procedural and 4,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on 4Netplayers tafemme?
No gather rate appears in the name of 4Netplayers tafemme. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join 4Netplayers tafemme?
Enter client.connect 51.195.61.136:22800 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.