4Netplayers Rust Server
Offline 51.195.61.139:22300 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 03:33 UTC24d ago | 1 | – | running | 0 |
| Sun 20 Sep, 13:37 UTC39d ago | 4 | halved by day 1 | 14.6 days | 2 |
| Mon 14 Sep, 16:14 UTC45d ago | 4 | held half | 5.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server?
These are the Rust Pop Watch lists that include 4Netplayers Rust Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server mean?
The game's server browser picks up these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): It's on game build 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does 4Netplayers Rust Server rank against other Rust servers?
Player hours over the last week rank 4Netplayers Rust Server at #15,150, within the top 70% of ranked servers.
How many players are on 4Netplayers Rust Server right now?
The last sighting of 4Netplayers Rust Server was 14 days 15 hours ago, and it is offline now.
Server details
Is 4Netplayers Rust Server online, and how reliable is it?
Down at the moment: 4Netplayers Rust Server was last seen 14 days 15 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Where is 4Netplayers Rust Server located?
No region is published by 4Netplayers Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 51.195.61.139:22300.
Which Rust version is 4Netplayers Rust Server on?
Rust network protocol 2634 and build 167398 is the version 4Netplayers Rust Server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on 4Netplayers Rust Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 3 players. The latest wipe's crowd was busiest 5 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 1.
What is the wipe schedule on 4Netplayers Rust Server?
No next wipe can be predicted for 4Netplayers Rust Server: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 21 hours is when the present world was made.
Rules and settings
Which map does 4Netplayers Rust Server run?
The procedural map on 4Netplayers Rust Server measures 1,800 and comes from the game with seed 1234567890. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: Custom Map.
What are the rules and settings on 4Netplayers Rust Server?
The name of 4Netplayers Rust Server says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join 4Netplayers Rust Server?
The console method: start Rust, press F1, and type client.connect 51.195.61.139:22300. Launch Rust on this page is another way, opening Rust via Steam and connecting.