4Netplayers Les Copaings
Offline 51.195.61.188:20700 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include 4Netplayers Les Copaings?
These are the Rust Pop Watch lists that include 4Netplayers Les Copaings: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Les Copaings mean?
These are the tags 4Netplayers Les Copaings publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does 4Netplayers Les Copaings rank against other Rust servers?
A seven-day player-hours placing of #15,505 puts 4Netplayers Les Copaings in the top – of all ranked servers.
How many players are on 4Netplayers Les Copaings right now?
The last sighting of 4Netplayers Les Copaings was 43 days 2 hours ago, and it is offline now.
Server details
Is 4Netplayers Les Copaings online, and how reliable is it?
Down at the moment: 4Netplayers Les Copaings was last seen 43 days 2 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 16 September 2026.
Where is 4Netplayers Les Copaings located?
No region is published by 4Netplayers Les Copaings. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 51.195.61.188:20700.
Which Rust version is 4Netplayers Les Copaings on?
Rust network protocol 2633 and build 163794 is the version 4Netplayers Les Copaings runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on 4Netplayers Les Copaings?
4Netplayers Les Copaings's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 45 days 3 hours.
The rules
Which map does 4Netplayers Les Copaings run?
The map on 4Netplayers Les Copaings is procedural, made by the game.
What are the rules and settings on 4Netplayers Les Copaings?
Nothing in the name tells you the gather rate on 4Netplayers Les Copaings. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join 4Netplayers Les Copaings?
The console method: start Rust, press F1, and type client.connect 51.195.61.188:20700. Launch Rust on this page is another way, opening Rust via Steam and connecting.