DeBuilders
Online 51.210.116.139:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 14:32 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include DeBuilders?
These are the Rust Pop Watch lists that include DeBuilders: Modded Rust servers, live and Build and creative servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on DeBuilders mean?
The game's server browser picks up these tags from DeBuilders: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp30 (Max players): It has 30 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does DeBuilders rank against other Rust servers?
The last seven days of player hours place DeBuilders at #12,946, in the top 58% of all ranked servers.
How many players are on DeBuilders right now?
0 players are on DeBuilders at the moment, out of 30 slots. Averaging 0 players across seven days, it topped out at 1.
Server details
Is DeBuilders online, and how reliable is it?
DeBuilders is live at the moment. The uptime figure suggests it restarted roughly 3 days 5 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does DeBuilders run smoothly?
Its server fps over the last 48 hours averaged 118, with 118 as the lowest. Entities reached a maximum of 7,882: buildings, deployables and everything else. The highest memory usage was 1,226 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is DeBuilders located?
No region is published by DeBuilders. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 51.210.116.139:28015.
Which Rust version is DeBuilders on?
On Windows, DeBuilders runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on DeBuilders when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 1 hours after it began.
What is the wipe schedule on DeBuilders?
The record of DeBuilders's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 22 days 1 hours.
Map and rules
Which map does DeBuilders run?
Generated by the game with seed 1337, the map on DeBuilders is procedural and 1,800 in size. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: Custom Map.
What are the rules and settings on DeBuilders?
The name of DeBuilders says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join DeBuilders?
The console method: start Rust, press F1, and type client.connect 51.210.116.139:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://www.youtube.com/@darvels?cbrd=1&ucbcb=1.