PimpMyRust QA — native audit
Offline 51.254.174.133:21565 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include PimpMyRust QA — native audit?
You'll find PimpMyRust QA — native audit on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PimpMyRust QA — native audit mean?
These are the tags PimpMyRust QA — native audit publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp0 (Max players): It has 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does PimpMyRust QA — native audit rank against other Rust servers?
A seven-day player-hours placing of #15,990 puts PimpMyRust QA — native audit in the top 71% of all ranked servers.
How many players are on PimpMyRust QA — native audit right now?
Offline now, PimpMyRust QA — native audit was last spotted 22 days 21 hours ago.
About the server
Is PimpMyRust QA — native audit online, and how reliable is it?
PimpMyRust QA — native audit shows as offline, last spotted 22 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 6 October 2026.
Where is PimpMyRust QA — native audit located?
There is no region from PimpMyRust QA — native audit. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 51.254.174.133:21565.
Which Rust version is PimpMyRust QA — native audit on?
On Linux, PimpMyRust QA — native audit runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on PimpMyRust QA — native audit?
The record of PimpMyRust QA — native audit's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 22 days 22 hours is when the present world was made.
The rules
Which map does PimpMyRust QA — native audit run?
The procedural map on PimpMyRust QA — native audit measures 1,000 and comes from the game with seed 1. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on PimpMyRust QA — native audit?
The name of PimpMyRust QA — native audit says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join PimpMyRust QA — native audit?
Enter client.connect 51.254.174.133:21565 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
