Live 62,389 players 11,722 servers online 180 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published blahblahblah Onlineright now
Celebrity profile

blahblahblah

Online 51.38.155.251:28951 checked 11m ago

moddedoxide
Get on the guest list

Vital stats

Players now 0/ 75 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#6,595top 30%
Region–no continent published · group 8, the default
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.511.5201:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:36 UTC4d ago 2 – running 1
Sat 24 Oct, 12:32 UTC5d ago 2 – 1.2 days 1
Thu 22 Oct, 15:35 UTC7d ago 4 – 1.9 days 0
Wed 21 Oct, 12:59 UTC8d ago 4 – 1.1 days 0
Tue 20 Oct, 21:56 UTC9d ago 4 – 0.6 days 0
Sun 18 Oct, 11:39 UTC11d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include blahblahblah?

These are the Rust Pop Watch lists that include blahblahblah: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on blahblahblah mean?

The game's server browser picks up these tags from blahblahblah: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp75 (Max players): It has 75 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does blahblahblah rank against other Rust servers?

The last seven days of player hours place blahblahblah at #6,595, in the top 30% of all ranked servers.

How many players are on blahblahblah right now?

The current tally at blahblahblah: 0 players across 75 slots. Peak for the week was 2, against an average of 0 players. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 1 players.

Server details

Is blahblahblah online, and how reliable is it?

blahblahblah is live at the moment. About 10 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 91, a 54% uptime. Rust Pop Watch's first record of it is 17 October 2026.

Does blahblahblah run smoothly?

Its server fps over the last 48 hours averaged 239, with 233 as the lowest. At its peak it held 6,046 entities: buildings, deployables and all the rest. Memory use peaked at 2,547 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is blahblahblah located?

No region is published by blahblahblah. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.38.155.251:28951.

Which Rust version is blahblahblah on?

On Linux, blahblahblah runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on blahblahblah when wipe day comes around?

The average busiest crowd over recent wipes was 3 players. 3 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on blahblahblah?

There is no next wipe to predict on blahblahblah, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 8 hours.

The rules

Which map does blahblahblah run?

The procedural map on blahblahblah measures 1,000 and comes from the game with seed 50000. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.

What are the rules and settings on blahblahblah?

The name of blahblahblah says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join blahblahblah?

The console method: start Rust, press F1, and type client.connect 51.38.155.251:28951. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp75
Max players It has 75 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.