MotaMota
Offline 51.38.53.147:28015 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include MotaMota?
These are the Rust Pop Watch lists that include MotaMota: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MotaMota mean?
For the server browser, MotaMota lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): There are 5 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does MotaMota rank against other Rust servers?
The last seven days of player hours place MotaMota at #13,773, in the top 62% of all ranked servers.
How many players are on MotaMota right now?
The last sighting of MotaMota was 21 days 20 hours ago, and it is offline now.
Server details
Is MotaMota online, and how reliable is it?
The server MotaMota is not online now; 21 days 20 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 6 October 2026.
Where is MotaMota located?
No region is published by MotaMota. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.38.53.147:28015.
Which Rust version is MotaMota on?
Rust network protocol 2634 and build 166652 is the version MotaMota runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on MotaMota?
The record of MotaMota's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 22 days is when the present world was made.
Rules and settings
Which map does MotaMota run?
A procedural map is what MotaMota runs, generated by the game.
What are the rules and settings on MotaMota?
The name of MotaMota says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join MotaMota?
Enter client.connect 51.38.53.147:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.