A Shockbyte Rust Server
Online 51.81.176.49:27656 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 13:22 UTC2d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?
These Rust Pop Watch lists include A Shockbyte Rust Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes for the browser: gmweapontest (Game mode): Weapontest; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does A Shockbyte Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #7,335, in the top 33% of all ranked servers.
How many players are on A Shockbyte Rust Server right now?
The current tally at A Shockbyte Rust Server: 0 players across 2 slots. Averaging 0 players across seven days, it topped out at 2.
About the server
Is A Shockbyte Rust Server online, and how reliable is it?
As of now, A Shockbyte Rust Server is online. About 9 hours ago is when it last restarted, judging by its uptime. The last 4 full days saw uptime of 61%, with 59 out of 96 hours online. The first time Rust Pop Watch saw it was 24 October 2026.
Does A Shockbyte Rust Server run smoothly?
Average server fps for the last 48 hours was 477, and it never went below 466. The world carried as many as 8,946 entities, including buildings and deployables. Up to 3,055 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is A Shockbyte Rust Server located?
There is no region from A Shockbyte Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 51.81.176.49:27656.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 is the version A Shockbyte Rust Server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on A Shockbyte Rust Server when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. The latest wipe's crowd was busiest 1 hours after it began.
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 4 hours.
The rules
Which map does A Shockbyte Rust Server run?
A procedural map of 1,500 with seed 800000 is what A Shockbyte Rust Server runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join A Shockbyte Rust Server?
Enter client.connect 51.81.176.49:27656 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.