A Shockbyte Rust Server
Offline 51.81.179.105:29188 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:59 UTC17d ago | 2 | – | running | 0 |
| Mon 12 Oct, 03:55 UTC17d ago | 2 | – | 0.7 days | 0 |
| Wed 7 Oct, 02:46 UTC22d ago | 1 | halved by day 4 | 5 days | 0 |
| Tue 6 Oct, 17:19 UTC23d ago | 1 | – | 0.4 days | 0 |
| Mon 5 Oct, 04:50 UTC24d ago | 1 | – | 1.5 days | 0 |
| Fri 2 Oct, 04:42 UTC27d ago | 1 | halved by day 1 | 3 days | 0 |
| Thu 1 Oct, 20:08 UTC FW28d ago | 1 | – | 0.4 days | 0 |
| Wed 30 Sep, 00:31 UTC29d ago | 1 | – | 1.8 days | 0 |
| Tue 29 Sep, 18:14 UTC30d ago | 1 | – | 0.3 days | 0 |
| Sat 26 Sep, 02:55 UTC33d ago | 1 | halved by day 2 | 3.6 days | 0 |
| Wed 23 Sep, 03:39 UTC36d ago | 1 | held half | 3 days | 0 |
| Sat 19 Sep, 15:29 UTC40d ago | 1 | halved by day 1 | 3.5 days | 0 |
| Sat 19 Sep, 04:30 UTC40d ago | 1 | – | 0.5 days | 0 |
| Wed 16 Sep, 04:35 UTC43d ago | 1 | halved by day 1 | 3 days | 0 |
| Mon 14 Sep, 05:10 UTC45d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?
These Rust Pop Watch lists include A Shockbyte Rust Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): It has 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over the last week rank A Shockbyte Rust Server at #15,405, within the top 71% of ranked servers.
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server went quiet 16 days 16 hours ago and is offline at the moment.
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
Down at the moment: A Shockbyte Rust Server was last seen 16 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.81.179.105:29188.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167584 is the version A Shockbyte Rust Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on A Shockbyte Rust Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. The crowd fell under half by day 2.5 whenever it did not hold.
What is the wipe schedule on A Shockbyte Rust Server?
There is no next wipe to predict on A Shockbyte Rust Server, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 17 days.
Rules and settings
Which map does A Shockbyte Rust Server run?
A procedural map of 1,500 with seed 50000 is what A Shockbyte Rust Server runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join A Shockbyte Rust Server?
The console method: start Rust, press F1, and type client.connect 51.81.179.105:29188. Launch Rust on this page is another way, opening Rust via Steam and connecting.