Live 102,404 players 11,908 servers online 409 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Coog's Hunger Games Onlineright now
Celebrity profile

Coog's Hunger Games

Online 51.81.179.115:27457 checked 11m ago

moddedoxide
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Vital stats

Players now 0/ 1 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#9,232top 41%
Region–no continent published · group 8, the default
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:12 UTC4d ago 1 – running 0
Thu 15 Oct, 01:19 UTC14d ago 1 halved by day 3 9.7 days 0
Tue 13 Oct, 03:18 UTC16d ago 1 – 1.9 days 0
Mon 12 Oct, 15:53 UTC17d ago 1 – 0.5 days 0
Sun 11 Oct, 15:26 UTC18d ago 1 – 1 days 0
Fri 9 Oct, 13:58 UTC20d ago 1 held half 2.1 days 1
Fri 9 Oct, 00:24 UTC20d ago 1 – 0.6 days 0
Thu 8 Oct, 00:01 UTC21d ago 1 – 1 days 0
Wed 7 Oct, 02:41 UTC22d ago 1 – 0.9 days 0
Sat 3 Oct, 19:12 UTC25d ago 1 halved by day 2 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Coog's Hunger Games?

These are the Rust Pop Watch lists that include Coog's Hunger Games: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Coog's Hunger Games mean?

The game's server browser picks up these tags from Coog's Hunger Games: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does Coog's Hunger Games rank against other Rust servers?

Player hours over the last week rank Coog's Hunger Games at #9,232, within the top 41% of ranked servers.

How many players are on Coog's Hunger Games right now?

Coog's Hunger Games is holding 0 players, with 1 slots in total. Averaging 0 players across seven days, it topped out at 1.

About the server

Is Coog's Hunger Games online, and how reliable is it?

Right now, Coog's Hunger Games is up and running. About 4 hours ago is when it last restarted, judging by its uptime. It was up 65% of the time over the last 7 full days, 110 of 168 hours in total. The first time Rust Pop Watch saw it was 20 September 2026.

Does Coog's Hunger Games run smoothly?

The 48-hour average was 168 server fps, with a low of 117. At its peak it held 90,909 entities: buildings, deployables and all the rest. Memory use peaked at 3,785 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Coog's Hunger Games located?

No region is published by Coog's Hunger Games. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 51.81.179.115:27457.

Which Rust version is Coog's Hunger Games on?

Rust network protocol 2635 and build 168909 is the version Coog's Hunger Games runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on Coog's Hunger Games when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in. Above half the peak until the next wipe: that happened in 50% of its recent wipes. If it did not hold, half the peak was gone by day 3.

What is the wipe schedule on Coog's Hunger Games?

There is no next wipe to predict on Coog's Hunger Games, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 22 hours.

Map and rules

Which map does Coog's Hunger Games run?

A procedural map of 4,000 with seed 6969 is what Coog's Hunger Games runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Coog's Hunger Games?

The name of Coog's Hunger Games says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join Coog's Hunger Games?

Enter client.connect 51.81.179.115:27457 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp1
Max players Slots: 1.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.