Jack&Cooper
Online 51.81.179.99:28015 checked 16m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:23 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 14:25 UTC4d ago | 1 | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Jack&Cooper?
These are the Rust Pop Watch lists that include Jack&Cooper: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Jack&Cooper mean?
The game's server browser picks up these tags from Jack&Cooper: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Jack&Cooper rank against other Rust servers?
The last seven days of player hours place Jack&Cooper at #8,112, in the top 36% of all ranked servers.
How many players are on Jack&Cooper right now?
1 players are on Jack&Cooper at the moment, out of 2 slots. Averaging 1 players across seven days, it topped out at 2. Look at 22:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.
Server facts
Is Jack&Cooper online, and how reliable is it?
Jack&Cooper is live at the moment. Based on the uptime it reports, the last restart was about 1 hours ago. Out of 96 hours in the last 4 full days, it was online for 6, a 6% uptime. The first time Rust Pop Watch saw it was 24 October 2026.
Does Jack&Cooper run smoothly?
Its server fps over the last 48 hours averaged 126, with 114 as the lowest. The world carried as many as 115,999 entities, including buildings and deployables. The highest memory usage was 3,811 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Jack&Cooper located?
No region is published by Jack&Cooper. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 51.81.179.99:28015.
Which Rust version is Jack&Cooper on?
On Linux, Jack&Cooper runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Jack&Cooper when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Jack&Cooper?
Jack&Cooper's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 hours.
Map and rules
Which map does Jack&Cooper run?
The procedural map on Jack&Cooper measures 4,500 and comes from the game with seed 2147483647. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Jack&Cooper?
No gather rate appears in the name of Jack&Cooper. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Jack&Cooper?
The console method: start Rust, press F1, and type client.connect 51.81.179.99:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.