Project Fallout Vanilla | No Team Limit | Weekly Wipes
Online 51.81.49.81:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 22:07 UTC1h ago | – | – | running | 0 |
| Thu 22 Oct, 22:08 UTC7d ago | 0 | – | – | 0 |
| Tue 20 Oct, 16:22 UTC9d ago | 0 | – | 2.2 days | 0 |
| Sun 11 Oct, 16:41 UTC18d ago | 1 | halved by day 1 | 9 days | 1 |
| Sat 10 Oct, 19:51 UTC19d ago | 1 | – | 0.9 days | 0 |
| Mon 21 Sep, 16:01 UTC38d ago | 0 | – | 19.2 days | 0 |
| Sun 20 Sep, 22:31 UTC39d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Project Fallout Vanilla | No Team Limit | Weekly Wipes?
You'll find Project Fallout Vanilla | No Team Limit | Weekly Wipes on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Project Fallout Vanilla | No Team Limit | Weekly Wipes mean?
These are the tags Project Fallout Vanilla | No Team Limit | Weekly Wipes publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp125 (Max players): It has 125 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Project Fallout Vanilla | No Team Limit | Weekly Wipes rank against other Rust servers?
A seven-day player-hours placing of #15,290 puts Project Fallout Vanilla | No Team Limit | Weekly Wipes in the top 69% of all ranked servers.
How many players are on Project Fallout Vanilla | No Team Limit | Weekly Wipes right now?
Project Fallout Vanilla | No Team Limit | Weekly Wipes is holding 0 players, with 125 slots in total. Across the past week it drew an average of 0 players.
Server facts
Is Project Fallout Vanilla | No Team Limit | Weekly Wipes online, and how reliable is it?
As of now, Project Fallout Vanilla | No Team Limit | Weekly Wipes is online. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 19 September 2026.
Where is Project Fallout Vanilla | No Team Limit | Weekly Wipes located?
There is no region from Project Fallout Vanilla | No Team Limit | Weekly Wipes. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 51.81.49.81:28015.
Which Rust version is Project Fallout Vanilla | No Team Limit | Weekly Wipes on?
Rust network protocol 2635 and build 168909 is the version Project Fallout Vanilla | No Team Limit | Weekly Wipes runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Project Fallout Vanilla | No Team Limit | Weekly Wipes when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The crowd on the latest wipe topped out 0 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 1.
What is the wipe schedule on Project Fallout Vanilla | No Team Limit | Weekly Wipes?
No next wipe can be predicted for Project Fallout Vanilla | No Team Limit | Weekly Wipes: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 1 hours.
Rules and settings
Which map does Project Fallout Vanilla | No Team Limit | Weekly Wipes run?
A procedural map is what Project Fallout Vanilla | No Team Limit | Weekly Wipes runs, generated by the game.
What are the rules and settings on Project Fallout Vanilla | No Team Limit | Weekly Wipes?
Nothing in the name tells you the gather rate on Project Fallout Vanilla | No Team Limit | Weekly Wipes. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
Join up
How do I join Project Fallout Vanilla | No Team Limit | Weekly Wipes?
The console method: start Rust, press F1, and type client.connect 51.81.49.81:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.