FistGames Dev
Offline 51.83.116.227:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include FistGames Dev?
These Rust Pop Watch lists include FistGames Dev: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on FistGames Dev mean?
These are the tags FistGames Dev publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does FistGames Dev rank against other Rust servers?
The last seven days of player hours place FistGames Dev at #15,480, in the top – of all ranked servers.
How many players are on FistGames Dev right now?
FistGames Dev went quiet 43 days 2 hours ago and is offline at the moment.
Server facts
Is FistGames Dev online, and how reliable is it?
Down at the moment: FistGames Dev was last seen 43 days 2 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Where is FistGames Dev located?
There is no region from FistGames Dev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 51.83.116.227:28015.
Which Rust version is FistGames Dev on?
Rust network protocol 2633 and build 163794 is the version FistGames Dev runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on FistGames Dev?
FistGames Dev's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 46 days 20 hours.
Map and rules
What are the rules and settings on FistGames Dev?
No gather rate appears in the name of FistGames Dev. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join FistGames Dev?
The console method: start Rust, press F1, and type client.connect 51.83.116.227:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.