Oczoplonsy.4netplayers
Offline 51.83.238.197:21900 checked 31d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Oczoplonsy.4netplayers?
These are the Rust Pop Watch lists that include Oczoplonsy.4netplayers: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Oczoplonsy.4netplayers mean?
The game's server browser picks up these tags from Oczoplonsy.4netplayers: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Oczoplonsy.4netplayers rank against other Rust servers?
Player hours over the last week rank Oczoplonsy.4netplayers at #16,957, within the top 71% of ranked servers.
How many players are on Oczoplonsy.4netplayers right now?
Offline now, Oczoplonsy.4netplayers was last spotted 31 days 18 hours ago.
About the server
Is Oczoplonsy.4netplayers online, and how reliable is it?
Oczoplonsy.4netplayers shows as offline, last spotted 31 days 18 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is Oczoplonsy.4netplayers located?
There is no region from Oczoplonsy.4netplayers. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 51.83.238.197:21900.
Which Rust version is Oczoplonsy.4netplayers on?
Rust network protocol 2633 and build 165217 is the version Oczoplonsy.4netplayers runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Oczoplonsy.4netplayers?
Too few wipes are on record for Oczoplonsy.4netplayers to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 48 days 7 hours.
The rules
Which map does Oczoplonsy.4netplayers run?
The procedural map on Oczoplonsy.4netplayers measures 1,500 and comes from the game with seed 289356. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Oczoplonsy.4netplayers?
The name of Oczoplonsy.4netplayers says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Oczoplonsy.4netplayers?
The console method: start Rust, press F1, and type client.connect 51.83.238.197:21900. Launch Rust on this page is another way, opening Rust via Steam and connecting.