BananenMauls TestServer 4Netplayers
Offline 51.83.238.30:22300 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:05 UTC29d ago | 1 | – | running | 1 |
| Sat 26 Sep, 19:31 UTC32d ago | 1 | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include BananenMauls TestServer 4Netplayers?
These Rust Pop Watch lists include BananenMauls TestServer 4Netplayers: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on BananenMauls TestServer 4Netplayers mean?
The game's server browser picks up these tags from BananenMauls TestServer 4Netplayers: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does BananenMauls TestServer 4Netplayers rank against other Rust servers?
The last seven days of player hours place BananenMauls TestServer 4Netplayers at #16,773, in the top 70% of all ranked servers.
How many players are on BananenMauls TestServer 4Netplayers right now?
The last sighting of BananenMauls TestServer 4Netplayers was 28 days 21 hours ago, and it is offline now.
About the server
Is BananenMauls TestServer 4Netplayers online, and how reliable is it?
BananenMauls TestServer 4Netplayers shows as offline, last spotted 28 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 18 September 2026.
Where is BananenMauls TestServer 4Netplayers located?
There is no region from BananenMauls TestServer 4Netplayers. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.83.238.30:22300.
Which Rust version is BananenMauls TestServer 4Netplayers on?
Rust network protocol 2633 and build 165217 is the version BananenMauls TestServer 4Netplayers runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on BananenMauls TestServer 4Netplayers when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on BananenMauls TestServer 4Netplayers?
The record of BananenMauls TestServer 4Netplayers's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 28 days 23 hours is when the present world was made.
Map and rules
Which map does BananenMauls TestServer 4Netplayers run?
The procedural map on BananenMauls TestServer 4Netplayers measures 1,000 and comes from the game with seed 1234567890. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.
What are the rules and settings on BananenMauls TestServer 4Netplayers?
No gather rate appears in the name of BananenMauls TestServer 4Netplayers. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join BananenMauls TestServer 4Netplayers?
The console method: start Rust, press F1, and type client.connect 51.83.238.30:22300. Launch Rust on this page is another way, opening Rust via Steam and connecting.
