Live 89,289 players 11,829 servers online 98 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published 4Netplayers MrWolfCommunity Server Onlineright now
Celebrity profile

4Netplayers MrWolfCommunity Server

Online 51.89.172.53:24900 checked 1h ago

moddedoxide
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Vital stats

Players now 2/ 10 slots 20% full
7-day average1peak 2
Rank#6,610top 30%
Region–no continent published · group 8, the default
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeakWipe
00.511.5216:0019:0022:0000:0014:0017:00Wiped Tue 27 Oct, 16:11 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
01020304016:0019:0022:0000:0014:0017:00Wiped Tue 27 Oct, 16:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:39 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include 4Netplayers MrWolfCommunity Server?

These Rust Pop Watch lists include 4Netplayers MrWolfCommunity Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on 4Netplayers MrWolfCommunity Server mean?

For the server browser, 4Netplayers MrWolfCommunity Server lists these tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does 4Netplayers MrWolfCommunity Server rank against other Rust servers?

A seven-day player-hours placing of #6,610 puts 4Netplayers MrWolfCommunity Server in the top 30% of all ranked servers.

How many players are on 4Netplayers MrWolfCommunity Server right now?

4Netplayers MrWolfCommunity Server is holding 2 players, with 10 slots in total. Averaging 1 players across seven days, it topped out at 2. Over the last 48 hours, the fullest hour was 22:00 UTC, averaging 2 players.

About the server

Is 4Netplayers MrWolfCommunity Server online, and how reliable is it?

Right now, 4Netplayers MrWolfCommunity Server is up and running. About 2 hours ago is when it last restarted, judging by its uptime. It came to Rust Pop Watch's attention on 27 October 2026.

Does 4Netplayers MrWolfCommunity Server run smoothly?

Its server fps over the last 48 hours averaged 30, with 30 as the lowest. At its peak it held 78,766 entities: buildings, deployables and all the rest. Memory use peaked at 2,558 MB. Players feel lag when fps drops and the entity count climbs.

Where is 4Netplayers MrWolfCommunity Server located?

There is no region from 4Netplayers MrWolfCommunity Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 51.89.172.53:24900.

Which Rust version is 4Netplayers MrWolfCommunity Server on?

On Linux, 4Netplayers MrWolfCommunity Server runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What is the wipe schedule on 4Netplayers MrWolfCommunity Server?

Too few wipes are on record for 4Netplayers MrWolfCommunity Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 hours.

Rules and settings

Which map does 4Netplayers MrWolfCommunity Server run?

The procedural map on 4Netplayers MrWolfCommunity Server measures 3,700 and comes from the game with seed 464832282. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on 4Netplayers MrWolfCommunity Server?

The name of 4Netplayers MrWolfCommunity Server says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Join up

How do I join 4Netplayers MrWolfCommunity Server?

Enter client.connect 51.89.172.53:24900 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players There are 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.