Map Renderer
Offline 52.157.33.128:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Map Renderer?
You'll find Map Renderer on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Map Renderer mean?
For the server browser, Map Renderer lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166586 (Build): It's on game build 166586; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Map Renderer rank against other Rust servers?
Player hours over the last week rank Map Renderer at #15,929, within the top 70% of ranked servers.
How many players are on Map Renderer right now?
Offline now, Map Renderer was last spotted 26 days 16 hours ago.
About the server
Is Map Renderer online, and how reliable is it?
Down at the moment: Map Renderer was last seen 26 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 2 October 2026.
Where is Map Renderer located?
There is no region from Map Renderer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 52.157.33.128:28015.
Which Rust version is Map Renderer on?
Rust network protocol 2634 and build 166586 is the version Map Renderer runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Map Renderer?
The record of Map Renderer's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 16 hours is when the present world was made.
The rules
What are the rules and settings on Map Renderer?
No gather rate appears in the name of Map Renderer. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join Map Renderer?
The console method: start Rust, press F1, and type client.connect 52.157.33.128:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.